Reign of Fire | |
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Developer(s) | Kuju Entertainment |
Publisher(s) | BAM! Entertainment |
Platform(s) | GameCube |
Release date(s) | NA November 26, 2002 EU November 29, 2002 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Reign of Fire is based on the movie of the same name, in which dragons have annihilated the majority of the human race, and the survivors attempt to fight back using scavenged military hardware.
The edges of text are glitched. This also happens on hardware and is not a problem with Dolphin. The texture atlas for the font has no mips so any scaling interpolates freely across glyph tiles.
There can be very minor stuttering/flickering during the new game cutscene. This can be fixed by setting Texture Cache Accuracy to Safe.
The opening Licensed by Nintendo screen will appear purple with default settings. Uncheck "Store XFB Copies to Texture Only" to resolve this.
$16:9 Widescreen 04191884 3F240000 04191888 3FE38E39
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Reign of Fire since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0-9800 | Windows 10 | Intel Core i3-3220 @ 3.3 GHz | NVIDIA GeForce GTX 1060 | Nearly perfect with default settings. There's one spot that flickers in the intro video without Safe Texture Cache, and the Licensed by Nintendo screen is purple without XFB to RAM. Otherwise, besides text looking a little bad around the edges, everything is perfect. Played the first two levels. | Xerxes |